OBJ, GLB & rigged VRM exports
Every completed job delivers a ZIP archive containing full and
standalone no-head .OBJ and .GLB hair card
meshes, UV-mapped textures, card metadata (cards_seed*.json, info.json), and—when Animation Bones are enabled—a rigged .VRM avatar with spring bone chains (chains_seed*.json).
Speed, Quality & up to 4 variations
Iterate rapidly in Speed mode (10 inference steps) or maximize strand
detail in Quality mode (50 steps), tune seed and CFG image adherence,
and generate up to 4 variations per job—always at 1 credit per
variation.
Official Blender Addon & API
Generate personal API keys from your account menu after any purchase
and connect the official KardMesh Blender addon (3.6+) via https://api.kardmesh.com to submit, monitor, and import hair
cards inside Blender.